Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-VGJGs-b2aUw-UjMtO-ZVt7f-WtTGQ | 9/18/7 | 73.5 | 0.72 | 2026-07-02 20:24:23 · 32m 46s | |
| CSGO-YJETz-KkUdV-cNeRJ-VbJcb-FkBAA | 27/14/5 | 105.6 | 1.74 | 2026-07-02 19:40:42 · 36m 17s | |
| CSGO-LVUs6-YAphS-ryYBM-JCKdR-umDJC | 25/14/6 | 102.5 | 1.55 | 2026-07-02 18:56:44 · 39m 2s | |
| CSGO-nUkhh-J9UUL-56WQK-ndG7K-6bZYO | 25/18/6 | 98.0 | 1.45 | 2026-07-02 18:06:45 · 41m 23s | |
| CSGO-BV9Za-QoFSn-5F59n-6VHN2-RrSnB | 7/15/3 | 56.0 | 0.46 | 2026-06-26 18:41:11 · 23m 49s | |
| CSGO-GqeMK-LOPAi-3GjWC-dPsAY-v5TCP | 26/18/8 | 120.3 | 1.61 | 2026-06-24 19:26:38 · 34m 10s | |
| CSGO-WRxbP-WyNUr-RZnTY-UOmSD-vJedJ | 7/15/4 | 39.9 | 0.55 | 2026-06-23 18:47:36 · 33m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.