Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LhvNW-CS4PE-jLzHm-yvQZz-YV4RG | 18/18/1 | 75.0 | 0.98 | 2026-07-03 05:29:09 · 38m 2s | |
| CSGO-oFsPA-hEyHU-oyb2b-hfMah-c49oF | 12/11/3 | 82.8 | 1.17 | 2026-07-03 05:29:09 · 30m 35s | |
| CSGO-yQUZC-3pNr9-e4Snb-wTdy6-SVKaA | 12/13/4 | 77.1 | 1.05 | 2026-07-02 19:51:56 · 20m 55s | |
| CSGO-KYveh-BVzwd-zGM3t-5DaDR-E8V5F | 21/17/8 | 109.5 | 1.40 | 2026-07-02 19:15:37 · 33m 38s | |
| CSGO-Cy7zo-o79VV-eE5bv-kuNKp-u2dOQ | 36/20/5 | 116.6 | 1.79 | 2026-07-02 18:30:12 · 42m 34s | |
| CSGO-sTiSQ-xXD4T-BpWAZ-koGJM-Lbj9Q | 16/18/6 | 76.6 | 0.96 | 2026-06-21 19:55:14 · 36m 18s | |
| CSGO-eJFvW-2e4yt-rQfSV-ix3PF-FdcNE | 23/9/3 | 118.1 | 1.94 | 2026-06-21 19:22:00 · 29m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.