Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-feZDF-u4Tdy-vTpT2-a2cxX-RQCmQ | 19/11/8 | 108.5 | 1.69 | 2026-07-02 20:09:11 · 29m 51s | |
| CSGO-VNBAo-m4TG9-QOzLJ-Tmmwq-e3AkE | 26/15/2 | 122.6 | 1.65 | 2026-06-28 21:04:14 · 28m 50s | |
| CSGO-eas2p-esV3b-eV45W-kMOfy-cMfrM | 12/19/3 | 76.5 | 0.80 | 2026-06-28 20:36:43 · 25m 52s | |
| CSGO-dQ3Fu-yJhnA-fkv4P-sFtBE-Yyv9H | 10/4/2 | 100.2 | 1.70 | 2026-06-28 20:18:23 · 12m 54s | |
| CSGO-7vEkY-UKnRV-KadNf-6GNFF-FTBtG | cs_italy |
29/18/7 | 119.7 | 1.75 | 2026-06-28 19:41:06 · 35m 19s |
| CSGO-3pYqs-GLebr-8XkBx-PPoLT-jHR7B | 13/10/8 | 91.4 | 1.36 | 2026-06-21 21:24:25 · 23m 5s | |
| CSGO-qeWtO-GU5AJ-Z5unW-VxZTU-XQaYO | 12/18/6 | 63.1 | 0.80 | 2026-06-21 20:44:40 · 35m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.