76561197965705946
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-4.3%Peak single-match outcome anomaly 21/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 8 analyzed matches reads as variance, not a pattern.
4.8% of kills through walls across 8 analyzed matches (penalty scales above 4%)
8.7% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 8 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-TjPSB-nainw-A6ZGa-brJKQ-7mw9H | 22/12/6 | 104.0 | 1.64 | 2026-06-20 18:55:11 · 30m 2s | |
| CSGO-5tNLc-2OjrL-Uc5tY-JP3vi-mOpYF | 20/19/8 | 96.7 | 1.28 | 2026-06-20 18:04:40 · 37m 44s | |
| CSGO-bNscZ-kXnGo-RNKGM-owkii-kOijD | 14/18/7 | 84.1 | 1.04 | 2026-06-19 19:58:10 · 33m 24s | |
| CSGO-raO48-LrGYz-nYNER-ua2oa-KaoYF | 1/15/6 | 40.1 | 0.10 | 2026-06-19 19:34:11 · 20m 29s | |
| CSGO-nRLvp-ajhku-GiaaK-HQb3s-rr74E | 11/17/5 | 60.9 | 0.76 | 2026-06-17 19:25:20 · 32m 25s | |
| CSGO-WGQUz-VN5tQ-2QiHo-LZqoq-Q4zAC | 15/17/4 | 47.8 | 0.87 | 2026-06-17 18:32:49 · 42m 30s | |
| CSGO-DYv7s-VoqoM-L7JUA-94LpF-pTiLJ | 7/16/5 | 46.8 | 0.59 | 2026-06-08 18:41:25 · 30m 53s | |
| CSGO-a9zWa-DfYU7-oxC2k-PcEFu-UXOYE | 14/15/6 | 66.2 | 0.95 | 2026-06-08 18:03:01 · 34m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.