Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ez3mX-ULYTb-aaBKY-tYKqr-7h3RG | 17/19/6 | 80.2 | 1.15 | 2026-07-05 20:51:49 · 37m 32s | |
| CSGO-t2xDY-4RuSm-8qrqq-fjeRH-CSWsO | 20/14/8 | 104.0 | 1.55 | 2026-07-05 20:11:16 · 32m 59s | |
| CSGO-nPfNb-iHDhX-UvUfQ-jdnGm-yDDmQ | 15/25/9 | 67.9 | 0.74 | 2026-06-28 22:32:15 · 53m 52s | |
| CSGO-sPtqT-nhJ3q-EdHBv-Rbij7-SAPcF | 15/16/4 | 69.8 | 0.93 | 2026-06-28 21:55:22 · 33m 30s | |
| CSGO-V5Gss-sPuVt-7SbeE-3UxbZ-XZrKG | 16/16/5 | 79.4 | 1.12 | 2026-06-28 21:19:10 · 28m 13s | |
| CSGO-WWPRb-SFFpt-dKwq7-9sQYo-x3JPJ | 18/16/5 | 93.9 | 1.25 | 2026-06-23 22:42:50 · 30m 21s | |
| CSGO-tnacA-B3Cxh-ieSYw-YasF9-dyLwF | 12/17/5 | 72.3 | 0.83 | 2026-06-23 22:00:58 · 30m 35s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.