Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xLjkY-hkpVa-2J9XL-Ms6sQ-WawDK | 22/21/1 | 72.5 | 1.00 | 2026-07-02 18:30:12 · 43m 18s | |
| CSGO-hMyGN-y6jFE-Ha4V7-FrWam-6inHB | 4/16/1 | 47.3 | 0.18 | 2026-06-27 21:26:00 · 28m 3s | |
| CSGO-Bbaj6-JmYMo-rNLUn-F9aPU-XF95Q | 4/17/4 | 49.1 | 0.26 | 2026-06-27 20:53:30 · 25m 31s | |
| CSGO-Pnyw9-yiCVN-Ytopc-hYydJ-hntOH | 14/15/6 | 66.3 | 1.02 | 2026-06-27 19:19:00 · 33m 21s | |
| CSGO-FZLzM-soxy5-2sofL-wrPJX-VGU8N | 18/18/4 | 87.5 | 1.15 | 2026-06-27 17:48:55 · 42m 22s | |
| CSGO-Kmmut-eXAxe-54zeW-6zSHM-MJpEM | 14/15/3 | 70.3 | 0.98 | 2026-06-27 17:12:17 · 30m 49s | |
| CSGO-hNxOB-mRahN-YUJEV-EQisN-iwa3K | 16/18/6 | 81.1 | 1.04 | 2026-06-27 16:28:07 · 40m 54s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.