Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Bk7CP-sUQBP-WWLvX-vU9Z7-HLtCQ | 12/17/4 | 49.5 | 0.81 | 2026-06-29 19:30:39 · 37m 35s | |
| CSGO-RUfuM-uXZt2-3C3Nc-x9sd8-ipxMM | 6/15/2 | 45.6 | 0.44 | 2026-06-29 19:02:29 · 25m 29s | |
| CSGO-ezMDi-ZYpsM-XqOUL-6adst-z2dOQ | 10/16/5 | 53.0 | 0.84 | 2026-06-22 20:44:29 · 43m 26s | |
| CSGO-acGoo-4WPiq-EaJRi-UOuk7-nqiCG | 6/18/2 | 34.2 | 0.35 | 2026-06-22 19:57:03 · 35m 38s | |
| CSGO-whSCO-AuEdx-cTOwJ-xYxuc-GZAYN | 11/13/2 | 57.2 | 0.89 | 2026-06-22 19:12:47 · 31m 52s | |
| CSGO-Crz3E-NZZ4t-8EYtQ-CTE5U-nuGvM | 8/10/5 | 63.9 | 1.09 | 2026-06-22 18:45:46 · 24m 17s | |
| CSGO-G2EhO-TQGHw-k3Lco-BqmFK-q8tCQ | 4/14/5 | 44.8 | 0.39 | 2026-06-12 19:49:43 · 29m 18s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.