Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-mHVKz-bEmGt-sJikB-BrLQ3-uqYsO | 13/16/11 | 88.6 | 1.05 | 2026-07-03 20:25:51 · 33m 49s | |
| CSGO-d8wws-2JELu-X9ePW-7zqi8-dLGuA | 16/12/1 | 78.0 | 1.09 | 2026-07-03 19:37:04 · 28m 45s | |
| CSGO-3uySi-hQzD3-XqbFo-bNGdw-VCZQM | 12/15/5 | 55.0 | 0.69 | 2026-07-03 18:52:31 · 40m 14s | |
| CSGO-mFtXx-eUXT7-3ECZB-XrxRs-MWjXM | 12/23/4 | 52.6 | 0.62 | 2026-06-25 18:29:02 · 40m 30s | |
| CSGO-fU98X-N87Cc-hyp32-9OQYT-FwAQL | 9/18/8 | 65.7 | 0.72 | 2026-06-25 14:35:47 · 33m 47s | |
| CSGO-5W4MV-i8uap-dpXuG-yOiJF-v8CBM | 18/12/2 | 85.5 | 1.35 | 2026-06-24 17:10:36 · 31m 56s | |
| CSGO-uuxY5-oWcLh-FD5pj-4bcCG-t9XDJ | 3/14/2 | 43.9 | 0.13 | 2026-06-23 19:12:03 · 15m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.