Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xsOrT-i698w-wi55H-jUTEO-xbjsF | 22/20/11 | 103.3 | 1.33 | 2026-07-03 22:14:59 · 36m 44s | |
| CSGO-YqGwE-Sw4b6-AvaeP-vcZsL-Lbj9Q | 8/16/3 | 46.9 | 0.64 | 2026-07-03 19:02:28 · 40m 3s | |
| CSGO-odn8W-RMCtD-vZPAc-OxpOJ-qJNfN | 6/12/7 | 47.6 | 0.83 | 2026-07-03 17:18:41 · 31m 24s | |
| CSGO-f2ztv-MDrQW-5pDi8-GZpUo-qhjTL | 18/23/5 | 68.6 | 0.92 | 2026-07-02 22:27:42 · 50m 47s | |
| CSGO-Xx3zq-rscxm-hReU4-fjzud-VYK9P | 23/10/6 | 131.0 | 1.97 | 2026-07-01 21:17:36 · 26m 1s | |
| CSGO-drwR3-pwWPt-6HZu4-QFG9m-3h9GJ | 19/23/9 | 66.6 | 0.95 | 2026-07-01 16:44:48 · 47m 54s | |
| CSGO-8PKLH-XEJzu-KJ4UU-Uyprq-JttiB | 16/14/6 | 95.8 | 1.26 | 2026-07-01 16:07:25 · 33m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.