Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rmncD-jhFTx-9QCEU-xh5EG-pTiLJ | 19/17/6 | 87.8 | 1.30 | 2026-07-04 20:55:15 · 34m 4s | |
| CSGO-RrvAK-D7OzW-AtkWz-3xP28-PBdqA | 19/19/10 | 69.1 | 1.09 | 2026-07-02 17:07:49 · 48m 15s | |
| CSGO-WdE5b-2Skb8-xFo7n-jqEdB-YLr7C | 14/12/3 | 58.1 | 1.16 | 2026-07-02 16:25:49 · 38m 5s | |
| CSGO-v6thF-sULxC-KJDFq-pVtj7-TLJzN | 15/13/5 | 81.1 | 1.20 | 2026-07-02 15:52:57 · 29m 24s | |
| CSGO-vAa3s-EVqEd-7P3TG-ODbPO-hwAAA | 18/16/3 | 68.2 | 1.17 | 2026-06-26 20:34:40 · 42m 22s | |
| CSGO-BBShi-iK2TM-XRXb5-SQhWa-NZYML | 12/19/8 | 56.9 | 0.77 | 2026-06-26 19:41:46 · 48m 21s | |
| CSGO-AySTD-VhomO-tcxvN-w46ah-653JE | 11/19/5 | 55.3 | 0.66 | 2026-06-22 20:39:49 · 40m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.