Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-NbAtB-EmbYd-DAhe8-6OUSr-yNTWJ | 20/19/6 | 101.8 | 1.20 | 2026-07-03 20:37:37 · 40m 49s | |
| CSGO-WQWjp-fOHPi-YeYew-yN5rD-NyCJC | 17/13/4 | 62.0 | 1.22 | 2026-07-03 19:58:48 · 34m 57s | |
| CSGO-aiBpb-XCjcz-Et2ds-nLu7A-fympQ | 12/20/5 | 55.7 | 0.74 | 2026-06-29 19:47:59 · 46m 21s | |
| CSGO-uZpSu-iView-LDRLU-SVx2K-LJiPK | 13/17/4 | 60.2 | 0.90 | 2026-06-28 14:33:03 · 34m 2s | |
| CSGO-u8xyz-LmZ5d-bZ3KG-xhv7M-tJpxA | 13/17/2 | 69.4 | 0.80 | 2026-06-26 19:40:57 · 27m 27s | |
| CSGO-3d7EY-5TMAB-WktSm-MToSi-pE26A | 15/13/4 | 82.1 | 1.15 | 2026-06-25 19:11:10 · 35m 13s | |
| CSGO-d9RaO-aqtws-rir9N-3UUY4-HVMfN | 15/14/4 | 77.5 | 1.08 | 2026-06-24 20:20:31 · 34m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.