Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-a5h8X-wLmai-OBYzi-XM3AY-BZAYN | 8/17/6 | 60.1 | 0.61 | 2026-07-05 10:31:40 · 32m 1s | |
| CSGO-E3WVn-bZfYU-Jd9m9-sJQ9a-z53JE | 16/15/4 | 81.4 | 1.15 | 2026-07-03 03:23:53 · 36m 11s | |
| CSGO-36cF2-Kf4Hw-WBdr6-xu7GA-EKoJN | 15/14/6 | 88.8 | 1.24 | 2026-06-27 18:34:24 · 31m 18s | |
| CSGO-O9tdq-Gk3RK-qXVAQ-NieS9-ApWjM | 13/17/6 | 80.0 | 0.97 | 2026-06-26 20:38:08 · 29m 40s | |
| CSGO-FpT4k-n23d5-WYPWW-bMr5R-tadyC | 16/19/2 | 70.2 | 0.94 | 2026-06-16 20:34:02 · 42m 11s | |
| CSGO-bHu33-YJiKx-MKEBQ-AjUeB-3oZEC | 21/14/8 | 122.8 | 1.64 | 2026-06-16 19:43:20 · 34m 24s | |
| CSGO-WwoHz-EiMww-Hpqpk-CqyxE-ZoZUN | 14/16/6 | 70.0 | 0.95 | 2026-06-14 20:24:57 · 36m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.