Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OsFeH-Ar8Me-kfDJn-YVqxW-4P47M | 13/16/5 | 84.2 | 0.88 | 2026-07-07 20:15:24 · 37m 27s | |
| CSGO-YouLc-JtyoJ-JztUH-X27VD-fUxXD | 13/7/7 | 87.7 | 1.47 | 2026-07-07 19:04:53 · 25m 20s | |
| CSGO-aCtEH-ZtfOw-ZGxzj-ZQW2s-n2ohH | 19/12/6 | 103.6 | 1.47 | 2026-07-07 18:24:36 · 33m 45s | |
| CSGO-GffRa-eKyB9-ZEjE4-Uti5W-TGwPB | 15/13/13 | 106.0 | 1.44 | 2026-07-07 17:05:52 · 30m 55s | |
| CSGO-uP5wT-VrRMW-xzjKT-RbmMn-aD57M | 9/18/8 | 72.2 | 0.77 | 2026-06-29 18:38:54 · 37m 56s | |
| CSGO-ZLw4c-FtBdJ-3Dp4c-y8tsw-FWzfF | 20/18/2 | 89.2 | 1.16 | 2026-06-29 17:18:50 · 38m 47s | |
| CSGO-Re78L-PJZ9Q-qGAxM-kfcXL-D9axJ | 23/19/8 | 80.6 | 1.29 | 2026-06-19 20:26:29 · 43m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.