Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-P2Hcx-s7JvO-3rGK6-auxXm-AEBfD | 16/16/5 | 68.5 | 1.04 | 2026-06-26 21:17:12 · 36m 34s | |
| CSGO-LDNEo-n3QiT-ePcoy-G2mBa-KupJN | 10/19/7 | 54.1 | 0.72 | 2026-06-26 20:37:26 · 34m 44s | |
| CSGO-x8Hd7-3nRBY-HoRdT-f9srJ-Kn6nM | 4/22/4 | 35.8 | 0.21 | 2026-06-25 21:46:12 · 39m 53s | |
| CSGO-Uoqwp-XkEaO-UY4mh-zttY2-LWzfF | 14/14/10 | 77.3 | 1.06 | 2026-06-25 20:59:23 · 40m 19s | |
| CSGO-YTXuo-W4x4e-ik649-SrMZs-khRVP | 12/12/5 | 66.5 | 1.04 | 2026-06-23 20:49:11 · 30m 5s | |
| CSGO-3OzhA-cnKtb-s9kAr-HUxNN-W8diK | 13/3/1 | 73.3 | 1.63 | 2026-06-23 20:23:09 · 20m 54s | |
| CSGO-dE2wi-mxGSy-9pTep-GBr3a-otB3J | 14/15/4 | 57.0 | 1.07 | 2026-06-23 19:35:32 · 36m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.