Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-CxK2s-sn2hF-4Auy6-9XvvU-yueiK | 23/17/2 | 96.5 | 1.38 | 2026-07-04 20:16:20 · 36m 15s | |
| CSGO-6K4X3-hv9DG-pbhwb-2okhC-CyEOP | 16/11/10 | 95.5 | 1.45 | 2026-07-04 19:34:31 · 34m 38s | |
| CSGO-d8wws-2JELu-X9ePW-7zqi8-dLGuA | 15/12/5 | 69.4 | 1.21 | 2026-07-03 19:37:04 · 28m 45s | |
| CSGO-3uySi-hQzD3-XqbFo-bNGdw-VCZQM | 19/18/8 | 93.0 | 1.29 | 2026-07-03 18:52:31 · 40m 14s | |
| CSGO-x2mrj-xKkov-kX5Kd-TDNMM-do9aC | 14/17/5 | 66.9 | 0.97 | 2026-06-27 19:09:51 · 36m 18s | |
| CSGO-mFtXx-eUXT7-3ECZB-XrxRs-MWjXM | 22/21/4 | 83.0 | 1.01 | 2026-06-25 18:29:02 · 40m 30s | |
| CSGO-uuxY5-oWcLh-FD5pj-4bcCG-t9XDJ | 2/14/1 | 18.8 | -0.12 | 2026-06-23 19:12:03 · 15m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.