Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-T9yyp-aOtGo-7qEde-sNi4U-u7GaA | 21/14/5 | 100.4 | 1.56 | 2026-07-03 20:30:11 · 38m 35s | |
| CSGO-J9kc8-SKe3W-HMZjv-kJD6R-E8V5F | 5/11/4 | 37.2 | 0.54 | 2026-07-03 20:12:15 · 10m 36s | |
| CSGO-RLbpn-v9jeE-vAqDp-KAeHe-mj5ZJ | 9/20/9 | 50.6 | 0.58 | 2026-07-03 19:06:27 · 34m 7s | |
| CSGO-W7Sby-9Pu5C-zOrxu-Rmn5N-t8MUD | 17/11/7 | 100.9 | 1.56 | 2026-07-02 21:01:57 · 32m 7s | |
| CSGO-nhUfj-QxX3G-Gf3U3-C7m3d-U5O3A | 12/14/3 | 73.4 | 1.04 | 2026-07-02 20:25:00 · 33m 40s | |
| CSGO-TEOKJ-E2b7V-EojBU-FZSqF-V9jbN | 14/10/8 | 76.4 | 1.22 | 2026-07-02 19:27:01 · 33m 7s | |
| CSGO-WZTEh-vKD3Z-doQOb-2ntzB-jTiLJ | 7/13/2 | 60.5 | 0.58 | 2026-06-29 14:19:50 · 31m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.