Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-At6HQ-8wW53-yyO4z-qaVTz-jVMQC | 15/15/6 | 71.0 | 1.07 | 2026-07-05 17:59:28 · 39m 12s | |
| CSGO-BtuN3-dyuNG-pCXEK-73TSG-oJpxA | 9/16/4 | 60.1 | 0.66 | 2026-07-05 17:11:52 · 33m 37s | |
| CSGO-brbP2-vmfRx-NMtDU-nGsQe-55vTC | 17/17/8 | 89.8 | 1.13 | 2026-06-28 12:00:51 · 44m 12s | |
| CSGO-oXen7-rV43C-zQoFe-pHWPv-7MnQD | 19/11/12 | 110.0 | 1.62 | 2026-06-28 11:21:58 · 27m 49s | |
| CSGO-jeFwj-N7vDt-AYFk9-V7i3R-jmFOP | 20/13/6 | 99.9 | 1.57 | 2026-06-28 10:21:17 · 30m 9s | |
| CSGO-ASQLq-VC3M5-VvQ8i-nErvd-LFzQN | 16/7/7 | 93.7 | 1.65 | 2026-06-28 09:46:23 · 25m 54s | |
| CSGO-5Jemy-MvTsA-KebXn-aZd4M-9HyXD | 10/15/4 | 91.4 | 0.83 | 2026-06-26 20:05:46 · 26m 10s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.