Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-94Wk2-efAwD-EouAJ-PPeCV-eZhzO | 18/17/4 | 75.2 | 1.11 | 2026-07-04 17:46:34 · 29m 17s | |
| CSGO-Mi6zC-bt9DH-cdqD3-ymRqJ-ZSLTK | 9/13/7 | 76.8 | 1.00 | 2026-07-03 17:07:26 · 26m 31s | |
| CSGO-9DGDm-zyJZW-hGxU8-WzFYW-MkuzF | 18/16/6 | 93.9 | 1.36 | 2026-07-03 16:26:06 · 33m 43s | |
| CSGO-84L53-bLP5z-kYkzq-ePnGU-ekAUM | 23/15/4 | 107.2 | 1.49 | 2026-07-01 15:15:18 · 31m 17s | |
| CSGO-OvUrP-Cw9nL-tN8Pi-cZZYo-bifiK | 7/17/1 | 41.5 | 0.45 | 2026-07-01 14:40:03 · 30m 31s | |
| CSGO-K4VHb-CnGGf-UwVLA-eOBe3-O2GGG | 17/10/4 | 92.4 | 1.61 | 2026-06-27 12:34:49 · 23m 51s | |
| CSGO-sTs6u-Aa3EM-aHqmG-msGmq-f3acP | 8/3/3 | 80.2 | 1.43 | 2026-06-27 12:21:39 · 8m 22s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.