Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zFz2a-4GRTS-zhtSH-5CFQp-AhnEM | 8/17/4 | 55.8 | 0.57 | 2026-07-05 00:33:10 · 28m 14s | |
| CSGO-jf9Sv-kzXd6-Rrrkz-77QvY-KaoYF | 17/15/4 | 73.8 | 1.20 | 2026-07-04 23:57:59 · 32m 19s | |
| CSGO-AeyXO-Na8JA-W7sTD-ihhpM-tJpxA | 12/18/4 | 73.2 | 0.86 | 2026-07-03 23:36:41 · 33m 29s | |
| CSGO-zipsu-rXZ5j-9XCHu-vhEw9-hd5yD | 7/13/0 | 49.9 | 0.43 | 2026-07-03 23:18:52 · 13m 32s | |
| CSGO-zVRAJ-FL4H8-duE2T-Eq627-qAXHK | 9/14/7 | 63.7 | 0.82 | 2026-07-03 21:50:45 · 28m 58s | |
| CSGO-xyp7H-6cETM-W7Sjr-kTMK5-ZAFKO | 16/20/9 | 83.7 | 0.96 | 2026-07-02 15:35:24 · 33m 21s | |
| CSGO-YRy2T-AZxLS-nbrPo-kVBpt-j34uC | 14/16/5 | 74.3 | 0.86 | 2026-06-29 18:16:51 · 38m 16s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.