Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-r3E2V-662yr-Ucrub-GnBr5-9AMsE | 20/18/4 | 89.7 | 1.28 | 2026-07-01 21:56:22 · 39m 15s | |
| CSGO-vCjjB-RDSie-osPip-4DFW4-Sz8rN | 21/22/5 | 99.5 | 1.25 | 2026-07-01 21:06:48 · 44m 25s | |
| CSGO-O6oZt-4xRyv-ay9Av-NVMiD-VUeZH | 13/17/7 | 97.4 | 0.95 | 2026-07-01 20:32:31 · 31m 43s | |
| CSGO-LLsmO-x35hK-MNdp5-d2TVV-owGyB | 12/17/9 | 72.2 | 0.96 | 2026-07-01 19:51:41 · 36m 53s | |
| CSGO-Ax9cP-wKnOx-ehmMH-9Boce-SP7rN | 20/10/11 | 110.4 | 1.79 | 2026-07-01 19:14:53 · 31m 11s | |
| CSGO-Xqsu8-edHxz-HuxuD-jEOrV-v7NQC | 19/12/4 | 76.7 | 1.31 | 2026-06-30 20:38:21 · 36m 51s | |
| CSGO-AiGU8-SRjv7-WkEJk-qsrV8-DBF4C | 5/14/3 | 55.6 | 0.37 | 2026-06-30 19:55:09 · 27m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.