76561197962766104
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+13%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-31.6%Peak single-match outcome anomaly 38.2/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 1.82 across 5 of our matches (penalty scales above 1.4)
60% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
10.3% of kills through walls across 5 analyzed matches (penalty scales above 4%)
2.6% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 4 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-3AhCW-WNiKr-9Te4W-LkLQQ-UHZ2Q | 25/13/3 | 105.8 | 1.55 | 2026-07-03 19:10:09 · 41m 18s | |
| CSGO-XMe3w-QVkbt-L7Z7Z-QLaKt-efFnK | 16/13/4 | 73.5 | 1.09 | 2026-07-01 18:12:58 · 38m 8s | |
| CSGO-XDq72-V9ByY-etxN3-JsEXJ-xcvaL | 30/16/2 | 116.8 | 1.80 | 2026-07-01 15:06:57 · 34m 11s | |
| CSGO-5AdVT-DX2La-m5rHb-jwMv9-jp5BO | 20/7/4 | 110.7 | 1.92 | 2026-06-28 19:08:09 · 26m 52s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.