Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-kTdVh-UPW7f-bFfkW-HuAmZ-8tQVP | 8/17/3 | 48.7 | 0.58 | 2026-07-03 18:45:38 · 27m 24s | |
| CSGO-hNMTx-Z7PEF-7Bo2T-TLdhP-Ac9eD | 13/17/5 | 46.5 | 0.81 | 2026-07-03 18:01:43 · 39m 45s | |
| CSGO-tNTnH-L4WP4-iP4KO-WYnVq-4DmsF | 10/14/8 | 73.2 | 1.01 | 2026-07-03 16:01:53 · 21m 38s | |
| CSGO-NOtak-KpG8S-hUVco-s6HeS-nwAAA | 9/15/2 | 57.1 | 0.72 | 2026-07-03 15:34:43 · 24m 13s | |
| CSGO-bOeJc-t8mqT-aVcqe-UT2uF-h99PL | 9/20/3 | 45.6 | 0.56 | 2026-07-03 14:53:33 · 38m 25s | |
| CSGO-9iAmn-7FK9K-baO7U-oNukF-ZoZUN | 18/16/5 | 73.2 | 1.16 | 2026-07-03 14:01:47 · 39m 10s | |
| CSGO-tyJJN-Fhb7x-WhGhX-5pqpN-6Rn2H | 17/18/7 | 106.6 | 1.19 | 2026-07-03 13:19:02 · 37m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.