Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dyUec-tXqKB-uKfad-9b8qT-UbJGG | 13/6/5 | 81.4 | 1.49 | 2026-07-04 18:46:25 · 23m 9s | |
| CSGO-YxPQ5-GCizN-4XSzS-BuaFh-SuHaA | 22/14/8 | 113.1 | 1.67 | 2026-07-04 18:09:35 · 28m 48s | |
| CSGO-KyAvP-5pRiN-hVVpF-uFAvs-srXwP | 13/19/5 | 59.8 | 0.81 | 2026-07-04 17:28:21 · 36m 4s | |
| CSGO-mx7MS-opByR-oqNhz-yBFad-VFJPJ | 14/17/13 | 104.3 | 1.16 | 2026-07-01 19:42:59 · 35m 21s | |
| CSGO-6Hwe3-PzNjk-ehz8c-LOf5k-2h3RG | 14/11/4 | 68.8 | 1.16 | 2026-06-30 15:44:26 · 33m 25s | |
| CSGO-Zj92f-z4E5C-RO6ba-Hixec-FZieC | 23/18/8 | 112.2 | 1.49 | 2026-06-30 15:03:36 · 36m 54s | |
| CSGO-nqtds-axO8O-OQEYb-atCvG-woHGG | 20/17/8 | 102.4 | 1.46 | 2026-06-28 09:30:53 · 32m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.