76561197962529117
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-2.7%Peak single-match outcome anomaly 15.9/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 19 analyzed matches reads as variance, not a pattern.
4.7% of kills through walls across 19 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-kdenw-On8ex-GUcd6-qQPDH-57wwQ | 9/15/3 | 54.3 | 0.68 | 2026-07-03 20:48:50 · 35m 36s | |
| CSGO-Ofaob-3L7rj-kSHNJ-CBdZ9-XpeOQ | 13/14/4 | 59.8 | 0.97 | 2026-07-03 20:03:01 · 35m 37s | |
| CSGO-EYuzj-JoKnP-kSLYA-oEyao-3WfnL | 10/12/5 | 47.6 | 0.87 | 2026-07-03 19:24:32 · 29m 2s | |
| CSGO-CdMAq-cTRmJ-H9Mor-DTtnj-xOYQM | 10/10/5 | 64.6 | 1.09 | 2026-07-03 13:40:27 · 31m 26s | |
| CSGO-R9AkE-VfAGm-x4u6L-uxyFn-M4R4M | 9/15/6 | 52.6 | 0.74 | 2026-06-29 12:28:27 · 34m 37s | |
| CSGO-BKWd8-pA3Fv-FDuGE-ODbxD-cdm2H | 10/16/7 | 65.9 | 0.71 | 2026-06-24 11:42:47 · 32m 26s | |
| CSGO-5WVqb-WFuek-GkMtB-nxmJ4-OLJzN | 13/9/1 | 68.7 | 1.21 | 2026-06-23 18:43:42 · 26m 30s | |
| CSGO-cGQRV-Ji7u7-Rk6FL-evPEQ-umXML | 6/16/4 | 40.4 | 0.43 | 2026-06-23 12:31:33 · 28m 9s | |
| CSGO-KvbzP-BR88M-p9fQz-32b8x-ZfwoO | 6/4/1 | 42.0 | 1.24 | 2026-06-23 12:14:49 · 13m 49s | |
| CSGO-Z7N9a-LckGd-dSKTz-qBj5u-y2DVF | 6/15/5 | 47.6 | 0.63 | 2026-06-23 11:44:14 · 25m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.