Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RvJZ7-G9TNE-ZCVwY-VLhsM-GS6yD | 17/19/3 | 71.4 | 1.04 | 2026-07-04 09:46:58 · 33m 5s | |
| CSGO-mcvJd-keHbJ-vWUTz-JFScW-462NF | 18/17/5 | 101.2 | 1.20 | 2026-07-04 08:54:05 · 40m 24s | |
| CSGO-FRbiJ-Svqs7-qtyH6-ui35U-bawDK | 12/6/5 | 116.9 | 1.70 | 2026-07-04 08:29:13 · 20m 51s | |
| CSGO-AK6Xf-8MO3w-uCBn7-sfuk8-hpWTB | 15/15/5 | 83.6 | 1.19 | 2026-07-04 07:50:06 · 34m 26s | |
| CSGO-jMXG3-4uCHD-RGGWW-dhHE3-vLJjC | 12/14/4 | 84.1 | 1.13 | 2026-06-24 19:27:02 · 30m 47s | |
| CSGO-ek7wc-KWQaD-LKVyY-sFVaF-f9hWA | 16/15/2 | 82.1 | 1.18 | 2026-06-24 18:56:54 · 25m 25s | |
| CSGO-r3b2N-Yn66p-Wwnnw-w544x-h2VjM | 18/15/4 | 110.9 | 1.36 | 2026-06-24 18:23:37 · 29m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.