Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-N9U8J-isKqW-3AMzO-qFnKf-GZpUE | 17/11/3 | 78.5 | 1.23 | 2026-06-24 19:45:26 · 37m 37s | |
| CSGO-nR3vv-3tZoP-8JCmY-8e4Zz-2MUSH | 18/22/5 | 68.6 | 0.96 | 2026-06-23 20:40:55 · 45m 12s | |
| CSGO-NvJpK-zARH8-vnZis-OMq3f-V5UrC | 15/11/5 | 88.2 | 1.32 | 2026-06-23 20:07:50 · 30m 35s | |
| CSGO-TWhA3-CKYSJ-Sif6b-GcrRj-PFYXC | 19/16/10 | 92.2 | 1.31 | 2026-06-23 19:25:33 · 39m 42s | |
| CSGO-36yv8-sGd4C-qvxp5-kjuXH-OoqcG | 20/12/6 | 102.1 | 1.61 | 2026-06-17 20:20:32 · 29m 0s | |
| CSGO-xHddh-M4Ckb-uWpfv-TesKn-Piq3B | 14/11/7 | 80.8 | 1.31 | 2026-06-17 19:48:52 · 27m 9s | |
| CSGO-N9JRb-hGPB8-5tDfe-nbB5W-MkuzF | 19/14/3 | 83.2 | 1.45 | 2026-06-17 19:10:10 · 35m 28s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.