Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-GrLP8-fmy4O-dcDja-OpU8L-2SvPB | 15/17/8 | 91.0 | 1.07 | 2026-07-06 17:29:43 · 38m 55s | |
| CSGO-A3NdM-4M5QR-y5qzi-PpQd4-HVMfN | 13/15/3 | 84.7 | 1.10 | 2026-07-06 16:56:01 · 29m 22s | |
| CSGO-db6JQ-sGWtR-TXONs-3xtHE-QTTrC | 14/13/2 | 84.5 | 1.21 | 2026-07-04 19:10:20 · 25m 48s | |
| CSGO-HkPff-KO6kT-56hTY-hnchy-fqbNE | 9/16/5 | 53.8 | 0.64 | 2026-06-28 17:47:24 · 28m 38s | |
| CSGO-mDhdW-O5Aqm-WtxxJ-4fYoM-OnduB | 15/16/4 | 85.2 | 1.02 | 2026-06-26 08:21:20 · 35m 58s | |
| CSGO-9acNr-NacdR-yPQoR-xraAH-oJpxA | 20/22/6 | 79.7 | 1.03 | 2026-06-26 07:23:36 · 49m 1s | |
| CSGO-UK4wV-M3ipu-B6Gf9-skuVS-Q8urD | 17/15/4 | 91.1 | 1.27 | 2026-06-25 16:03:35 · 28m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.