Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 22 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-oPL7Y-NE7NW-SUtGS-qhxEo-nXWDJ | 14/24/8 | 59.0 | 0.74 | 2026-07-06 08:15:57 · 46m 49s | |
| CSGO-CKbWS-8YR8A-LZvkM-PoapH-VnUaK | 13/17/3 | 64.0 | 0.84 | 2026-07-02 19:12:16 · 34m 58s | |
| CSGO-X67js-TFkiF-sKoNn-feD4p-eDcEC | 11/19/5 | 60.3 | 0.75 | 2026-07-02 18:30:56 · 37m 38s | |
| CSGO-eHxJY-yU8H4-8pZXn-y69h6-myBcO | 13/16/7 | 74.3 | 1.05 | 2026-07-02 17:50:42 · 32m 39s | |
| CSGO-n5wwe-JW8Xr-RhnRm-nEdE2-9pbcP | 28/22/8 | 87.3 | 1.20 | 2026-07-01 20:56:10 · 52m 22s | |
| CSGO-fHr5R-EStm2-YAWKh-iyQpr-F4hCG | 20/12/7 | 110.0 | 1.59 | 2026-07-01 20:12:03 · 29m 32s | |
| CSGO-RVUbc-iaFah-wd3EB-GScfr-vWHzN | 11/11/5 | 87.9 | 1.20 | 2026-07-01 19:45:05 · 23m 4s | |
| CSGO-TYTYH-TsTK7-LoDXw-sVZEA-8pmwG | 11/12/7 | 80.4 | 1.14 | 2026-07-01 19:15:35 · 26m 19s | |
| CSGO-KjjhL-zxNhP-jNOcV-VJiBO-dmFOP | 23/16/5 | 102.1 | 1.46 | 2026-06-30 20:57:40 · 39m 39s | |
| CSGO-nnZao-YtU8D-mDpur-ycSh3-LMXDJ | 17/17/10 | 78.3 | 1.14 | 2026-06-30 20:19:27 · 33m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.