Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-P2fXH-ufQy2-MZQPb-tcxzO-DJsiB | 12/11/9 | 90.5 | 1.27 | 2026-07-02 21:24:31 · 30m 41s | |
| CSGO-zhiE7-6rami-9mo8z-hLwTW-UGOJM | 11/15/3 | 87.4 | 0.87 | 2026-07-02 20:52:41 · 26m 39s | |
| CSGO-UnL8t-WCc8z-3DDzc-WCUih-6tZpG | 15/12/9 | 77.1 | 1.29 | 2026-07-02 20:15:13 · 34m 15s | |
| CSGO-VaMLx-KeCsn-wtfXF-MZbeE-DyLDR | 13/8/2 | 58.1 | 1.16 | 2026-07-02 19:32:09 · 34m 51s | |
| CSGO-5N2eO-EsMpu-am3ji-wwHYf-pXNtQ | 20/17/4 | 101.6 | 1.24 | 2026-06-29 20:43:40 · 33m 35s | |
| CSGO-6Amt8-6HD2v-9UStV-8z44X-8vKjC | 13/18/10 | 63.6 | 0.96 | 2026-06-29 19:46:49 | |
| CSGO-Zpv72-Ookue-acYqp-GeZU4-DqVoN | 12/14/7 | 49.5 | 0.89 | 2026-06-22 19:53:09 |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.