76561197961622061
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-6.4%Peak single-match outcome anomaly 45.7/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 26 analyzed matches reads as variance, not a pattern.
4.5% of kills through walls across 26 analyzed matches (penalty scales above 4%)
9.2% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 20 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ZVUbs-aFpQq-saC92-L3oRJ-hTsdA | 24/15/4 | 99.7 | 1.53 | 2026-07-02 19:52:51 | |
| CSGO-HZ3sJ-vyq8b-SNSQN-ErkzU-QmeqA | 18/18/9 | 112.6 | 1.26 | 2026-07-01 20:28:04 | |
| CSGO-Mnwhh-fAkCW-ONGvo-Fr9Sd-dZx9H | 13/16/4 | 68.9 | 0.81 | 2026-07-01 19:45:29 | |
| CSGO-LE2fU-cBp28-VF4Uo-fZVbK-z8kHB | 15/17/2 | 62.9 | 0.98 | 2026-07-01 18:59:40 | |
| CSGO-u5dG4-2ctAj-Z3bqH-vuywt-fXnMC | 27/20/7 | 88.4 | 1.40 | 2026-07-01 18:05:31 | |
| CSGO-ULk4z-N6eCX-ezEai-SJeDN-pmXML | 21/16/4 | 97.8 | 1.35 | 2026-06-16 20:43:54 | |
| CSGO-spOZY-vc5Ke-fYGhV-i5oLi-qESyL | 21/7/4 | 108.9 | 1.93 | 2026-06-16 20:17:37 | |
| CSGO-zR4Kv-rFRiD-XW9jr-eKcGE-VKD7K | 15/16/10 | 79.8 | 1.06 | 2026-06-16 19:33:17 | |
| CSGO-YFN3n-bqSqp-qkcc9-xzXuu-VN3tJ | 19/17/7 | 96.4 | 1.22 | 2026-06-16 18:56:03 | |
| CSGO-Uda55-tby7c-AjUYo-sQFhV-vvuvE | 16/20/13 | 79.7 | 0.97 | 2026-06-16 18:04:41 |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.