Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bBPvn-ycZQT-fhVpR-t8mit-b2VjM | 18/13/3 | 89.4 | 1.34 | 2026-06-26 20:34:42 · 27m 35s | |
| CSGO-Lf4ZZ-4Fd3D-jSWDZ-44qEO-t8MUD | 17/11/6 | 110.1 | 1.55 | 2026-06-26 19:58:33 · 33m 6s | |
| CSGO-W3bS2-tEdDs-S6wJv-ByFpt-3fwXD | 25/16/6 | 104.5 | 1.51 | 2026-06-26 19:20:54 · 33m 47s | |
| CSGO-OBvAY-HVeLx-tX2NE-ByY36-iBtKG | 15/13/4 | 81.1 | 1.25 | 2026-06-18 14:41:23 · 31m 24s | |
| CSGO-Hta9Y-SnUeV-uoVDt-EQjVA-QzBND | 15/19/6 | 90.3 | 0.99 | 2026-06-13 21:02:17 · 30m 13s | |
| CSGO-tMp8q-XnzxF-YVt9x-ppM7A-kdbhQ | 22/16/6 | 109.6 | 1.39 | 2026-06-13 19:53:41 · 31m 32s | |
| CSGO-GL6mx-Kkvbj-ZGrsd-8pAWK-wcUiA | 34/21/7 | 115.0 | 1.62 | 2026-06-13 19:04:32 · 46m 32s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.