Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-XtcAc-37Nm5-wfRah-kjiTU-HRz6A | 18/18/5 | 84.0 | 1.12 | 2026-07-06 15:00:58 · 41m 13s | |
| CSGO-iO5mT-AJu8y-omeGN-2KOor-TrJTK | 12/14/5 | 53.7 | 0.86 | 2026-07-06 14:16:58 · 39m 17s | |
| CSGO-Fqvac-FdTWt-P6YDP-aizd3-KeS8N | 8/15/4 | 41.1 | 0.73 | 2026-06-16 15:29:54 · 36m 19s | |
| CSGO-ZecCS-EEwQB-d67km-74LyF-zT2JE | 16/14/8 | 96.1 | 1.28 | 2026-06-16 14:45:47 · 36m 32s | |
| CSGO-cODQO-S4Ar8-jYQeK-tZP78-xo8vO | 10/20/7 | 58.1 | 0.62 | 2026-06-16 14:02:48 · 39m 24s | |
| CSGO-dEO5K-cNnTL-moVEu-96fNQ-ybqhH | 8/11/5 | 53.6 | 0.88 | 2026-06-14 15:47:09 · 26m 54s | |
| CSGO-2jEuA-ePG9L-8hYUk-kORTd-VFxLA | 11/9/10 | 74.7 | 1.22 | 2026-06-14 15:09:34 · 29m 54s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.