Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-W5OPE-fThke-xzziK-soKSm-GOBJC | 9/15/1 | 59.2 | 0.52 | 2026-06-22 20:35:56 · 29m 6s | |
| CSGO-svbbp-ixeSU-GUqpP-Ynnsu-YDERE | 8/19/3 | 65.1 | 0.60 | 2026-06-22 19:57:51 · 35m 18s | |
| CSGO-QMwnp-iUGoO-YJGcz-QJ6mu-k3AkE | 11/18/7 | 78.7 | 0.86 | 2026-06-22 19:16:49 · 38m 21s | |
| CSGO-mqQef-VU2KG-aPwGF-ZMiDf-xuvrD | 10/17/6 | 86.4 | 0.71 | 2026-06-21 20:10:35 · 34m 31s | |
| CSGO-SKJME-DkPhP-PV5ky-NXWB7-Vp8eD | 12/14/8 | 79.5 | 1.05 | 2026-06-21 19:33:04 · 34m 5s | |
| CSGO-y74xi-xyrs4-nGXLT-6wySc-LQSuK | 11/8/4 | 69.9 | 1.19 | 2026-06-16 18:07:59 · 25m 39s | |
| CSGO-x6rUj-dSHDf-tzGnw-sb9bn-eYsFF | 6/15/4 | 55.8 | 0.47 | 2026-06-16 17:35:45 · 23m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.