76561197961379389
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+13%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-4%Peak single-match outcome anomaly 42/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 8 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-pmsht-JZKGP-SmdnY-EoqB7-izQqJ | 13/16/6 | 75.2 | 1.02 | 2026-07-02 18:41:25 · 26m 7s | |
| CSGO-neoM8-KA8tT-xeavp-J262q-4DmsF | 18/20/4 | 67.1 | 0.99 | 2026-07-02 14:10:47 · 47m 22s | |
| CSGO-E5LtT-rZv4D-BTW84-FWAzH-Zc8zP | 23/16/3 | 100.5 | 1.49 | 2026-06-25 22:55:35 · 32m 22s | |
| CSGO-OkiLq-owJGd-RVn5L-EhotG-Zc8zP | 17/5/4 | 120.8 | 2.07 | 2026-06-25 22:34:23 · 18m 44s | |
| CSGO-btUY7-y8qr2-q6rwt-iBOuG-NcHLH | 14/9/5 | 91.1 | 1.37 | 2026-06-23 22:06:36 · 21m 4s | |
| CSGO-qCnBi-MkKwJ-2u75i-r4erW-EQM6H | 19/19/5 | 87.8 | 1.22 | 2026-06-22 16:12:22 · 37m 48s | |
| CSGO-WkfCF-GMBJH-9mXze-TLVnH-9cEZG | 10/18/3 | 70.3 | 0.70 | 2026-06-21 10:20:57 · 26m 54s | |
| CSGO-Kw44y-JoVGf-6P3OJ-qo89O-SH3JE | 3/19/6 | 29.3 | 0.27 | 2026-06-20 09:53:18 · 37m 23s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.