76561197961353223
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.6%Peak single-match outcome anomaly 37.6/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 14 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OYv5p-vKP4T-ELXEq-VtSAQ-mRXXC | 23/16/4 | 101.1 | 1.50 | 2026-06-26 22:00:08 · 34m 0s | |
| CSGO-YKtJv-vFRWz-nowr2-oESSC-7TQ7B | 20/23/7 | 75.9 | 0.98 | 2026-06-25 21:11:00 · 50m 21s | |
| CSGO-2XTnh-WxYA9-cbyDA-PsPym-iXc3K | 5/12/9 | 54.2 | 0.74 | 2026-06-25 20:36:54 · 30m 1s | |
| CSGO-EdZGa-XeGWG-X7cL6-aZYfq-ihtnC | 22/17/3 | 88.4 | 1.29 | 2026-06-19 22:03:34 · 40m 18s | |
| CSGO-t7PYz-aJpZY-ALtS6-8d6Nh-2NKDR | 11/21/7 | 50.3 | 0.64 | 2026-06-19 21:27:10 · 33m 20s | |
| CSGO-qpoVb-9srJy-zNV3V-vKCWw-MrSnB | 15/18/1 | 72.6 | 0.86 | 2026-06-19 20:52:00 · 30m 9s | |
| CSGO-SVNdk-nLfFC-hOJAX-hufmP-HnF8D | 15/16/10 | 67.9 | 1.13 | 2026-06-19 20:10:31 · 33m 42s | |
| CSGO-6AjCZ-9uTSB-JLi4Z-xqqB7-6KAMK | 16/12/3 | 74.8 | 1.20 | 2026-06-19 19:29:52 · 33m 42s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.