76561197961287088

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76561197961287088

jura
nuke
italy
cache
dust2
grail
mills
thera
train
agency
office
anubis
basalt
mirage
warden
ancient
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Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
27
TeamDocks
our rating
24
Aim
leetify
32
Positioning
leetify
46
Utility
leetify
Best match
10–7 · 1.34
Overpass · peak rating
Matches analysed
8 · 0.65 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.56 · Weak
HS % 37.8% · Weak
Spray Control 54.5 · Weak
Preaim 6.0° · Normal
Counter-Strafing 68.7% · Normal
Time to Damage 731ms · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
27
8 matches with us
database

TeamDocks Match Data

8 matches · our own demo analysis
Performance
TD Rating
27
our skill index
Ø Rating
0.65
Ø K/D
0.56
Ø ADR
50.7
Ø KAST
66.9%
Ø HS
37.8%
Kill-level signals
Wallbang Kills
4.8%
Smoke Kills
8.1%
Ø Kill Distance
15.2m
Duel & utility signals
Opening Duel Win
33.3%
7–14 openings
Trade Kills
14
teammate deaths avenged
Clutch Win
5.6%
1/18 1vX won
Ø Utility Dmg
32.9
HE + molotov, per match
Ø Equip Value
$3,253
post-buy, per round
Full-buy Win
53.2%
rounds won on a full buy
military_tech

TeamDocks Rating

8 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

27
050100
Impact Rating5ADR15KAST48K/D0Headshot %36Spray Control55Counter-Strafe67Flash Quality22
KAST 66.9%
14% weight +6.9
Counter-Strafe 67
10% weight +6.4
Spray Control 54.5
11% weight +6.3
Headshot % 37.8%
8% weight +2.7
ADR 50.7
14% weight +2.1
Impact Rating 0.65
27% weight +1.3
Flash Quality 22%
5% weight +1.0
K/D 0.56
11% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.