Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-UYxFF-FJxms-qtsrh-tPk3P-S7YpG | 13/17/6 | 77.5 | 0.91 | 2026-07-07 23:00:08 · 36m 41s | |
| CSGO-nhLpT-XVCkM-GTLHp-GdVTi-iiQZQ | 13/20/9 | 63.6 | 0.87 | 2026-07-03 22:33:09 · 35m 58s | |
| CSGO-s3Hie-YVDnq-xV6uO-2N8Kn-QtjPK | 17/15/10 | 97.5 | 1.33 | 2026-07-03 21:52:51 · 36m 21s | |
| CSGO-R89nt-Tqtxo-zAAjW-Jd7Np-PNv5G | 11/17/5 | 50.5 | 0.68 | 2026-07-02 20:46:50 · 37m 14s | |
| CSGO-eSLTa-HxLb2-CSGcM-EH3cD-vycuB | 16/15/6 | 77.6 | 1.21 | 2026-06-30 21:28:47 · 35m 38s | |
| CSGO-JJHLq-cmvxM-tShUZ-dVPOV-XF95Q | 5/12/3 | 44.2 | 0.69 | 2026-06-30 20:55:04 · 30m 5s | |
| CSGO-FNXYD-ydqpf-3AWMY-EsN7v-RhC3J | 15/17/5 | 63.1 | 1.03 | 2026-06-15 19:01:13 · 37m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.