76561197961136721
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-2.1%Peak single-match outcome anomaly 22.8/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 18 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 9 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-GjsYj-r3pho-NTS52-RdwC6-5K4VH | 10/13/4 | 99.6 | 1.00 | 2026-07-04 09:40:46 · 22m 16s | |
| CSGO-bjwDi-4CPk6-oWW3W-yn5Ne-ciQZQ | 14/17/6 | 84.0 | 0.99 | 2026-07-04 08:59:36 · 38m 24s | |
| CSGO-o3GDM-5xeCR-6G9mF-z4i5P-3HZkF | 14/21/10 | 83.3 | 0.92 | 2026-07-03 18:54:23 · 39m 29s | |
| CSGO-cDRhG-v5HdQ-xzvcy-7T8Bq-T3kwG | 10/12/2 | 49.2 | 0.76 | 2026-07-02 23:37:46 · 32m 28s | |
| CSGO-2xeCa-nVD77-bdY6n-hXMnK-Z9JjC | 20/19/6 | 75.7 | 1.14 | 2026-07-02 22:59:15 · 36m 6s | |
| CSGO-T4yck-XxAAv-bo5Zm-q45Zi-LiHvM | 12/19/6 | 70.6 | 0.69 | 2026-07-02 22:22:14 · 34m 41s | |
| CSGO-AYzhi-4rVi2-sQKja-Ofbhx-K2N6H | 18/23/11 | 80.5 | 1.07 | 2026-07-01 18:02:22 · 48m 17s | |
| CSGO-Y7SUp-6rnA4-zUt52-EGjab-YE4BO | 15/18/3 | 64.5 | 0.87 | 2026-06-30 18:35:52 · 33m 37s | |
| CSGO-3eHkG-BWLtd-7sXqf-mW7C4-O2GGG | 13/20/4 | 66.1 | 0.76 | 2026-06-23 18:26:45 · 38m 22s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.