Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-MAcPC-hHdbV-qudOo-MynSP-nbRuK | 20/11/5 | 105.3 | 1.51 | 2026-07-01 19:39:03 · 32m 49s | |
| CSGO-HHuPn-pzYJ8-o3pDV-ZnxXH-tx6iL | 23/15/7 | 123.4 | 1.58 | 2026-06-30 22:10:33 · 37m 15s | |
| CSGO-xSuF4-PQFO5-GMNAu-kpwxu-KNc7L | 20/18/5 | 102.6 | 1.37 | 2026-06-30 21:28:27 · 31m 25s | |
| CSGO-RFwnP-5ZcrN-nv24C-OAZjh-ftLMB | 17/15/7 | 80.7 | 1.18 | 2026-06-30 03:54:32 · 31m 36s | |
| CSGO-o3tvh-wsyrS-8tt8k-pUoUh-CY5dK | 14/17/9 | 85.0 | 1.14 | 2026-06-30 03:11:06 · 40m 1s | |
| CSGO-tfriA-QKHeY-Qavci-DVLvG-KdWXC | 14/17/5 | 77.8 | 0.96 | 2026-06-28 04:45:29 · 31m 27s | |
| CSGO-fn4Pf-bOGk5-pW7d7-9ThGr-7h3RG | 19/19/8 | 102.1 | 1.24 | 2026-06-26 23:04:03 · 32m 22s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.