Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-jnNLH-TijEP-ez5r9-3yyYR-7mw9H | 1/15/3 | 24.1 | -0.03 | 2026-07-03 19:27:41 · 21m 36s | |
| CSGO-FQuBt-S73OH-wfDNk-fyLfS-nwAAA | 10/17/6 | 62.2 | 0.65 | 2026-07-03 18:51:05 · 34m 5s | |
| CSGO-SFvtj-YBXMU-ORf8U-dZexb-c5LXL | 5/15/1 | 43.8 | 0.37 | 2026-07-02 18:42:26 · 25m 8s | |
| CSGO-DddZH-CmFE7-4TCi2-RuDUs-7qahQ | 6/16/3 | 37.4 | 0.43 | 2026-06-29 18:54:52 · 30m 5s | |
| CSGO-jqJK3-zBqcC-eomOQ-YoRot-JfX2Q | 14/19/9 | 52.8 | 0.88 | 2026-06-29 17:36:32 · 47m 58s | |
| CSGO-9T2JK-J3o3D-4GdPO-BjkFP-xvkbN | 13/21/10 | 67.0 | 0.87 | 2026-06-28 20:16:44 · 48m 9s | |
| CSGO-abEWo-TkuNe-AYsUf-YD4t2-VeruL | 10/16/5 | 58.5 | 0.80 | 2026-06-28 19:40:14 · 33m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.