Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RXRpP-pOQ5D-zHNtt-w8udF-zT2JE | 17/6/8 | 97.6 | 1.74 | 2026-07-03 20:28:03 · 26m 13s | |
| CSGO-GKaWJ-wA5e5-Bj7Sc-2MCZQ-aRFZG | 19/15/7 | 100.3 | 1.33 | 2026-06-29 20:14:28 · 34m 54s | |
| CSGO-SkC3v-Z5TkC-WKef4-LiTWT-jHR7B | 14/9/4 | 100.5 | 1.39 | 2026-06-29 19:42:43 · 29m 16s | |
| CSGO-Fd8tE-mQSCm-iRLHD-R4MDs-YOfuB | 18/13/3 | 86.2 | 1.31 | 2026-06-28 19:13:03 · 40m 33s | |
| CSGO-Tk6EP-e4jfM-vb73i-ATbsn-bifiK | 16/18/3 | 66.0 | 0.95 | 2026-06-27 19:27:37 · 42m 27s | |
| CSGO-oOKDA-RCGpS-2Yef3-3O9EP-ZbaEC | 10/9/5 | 66.6 | 1.12 | 2026-06-24 18:34:08 · 29m 29s | |
| CSGO-LpPkO-VmPsV-5Ao6t-WWUw8-aUPRO | 13/15/4 | 75.9 | 0.92 | 2026-06-23 21:32:57 · 33m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.