Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ndPp3-Y9Qkx-nWCMp-itHJO-anUaK | 9/2/3 | 50.6 | 1.40 | 2026-07-03 21:36:23 · 22m 22s | |
| CSGO-xURRm-BxWVu-iFGC6-oTL8G-9of4D | 10/17/3 | 45.9 | 0.63 | 2026-07-03 20:53:37 · 39m 36s | |
| CSGO-ntF9A-bxEL5-KwVGo-twAGW-EQM6H | 9/19/7 | 58.4 | 0.64 | 2026-07-03 20:06:54 · 41m 36s | |
| CSGO-5jptW-m9q5K-SLwxi-zSSnG-GJpEM | 8/14/4 | 44.3 | 0.73 | 2026-07-03 19:22:48 · 37m 31s | |
| CSGO-Q9zwf-8VVAq-VNOZa-qbu9M-CnF8D | 20/23/4 | 71.8 | 0.96 | 2026-06-24 20:43:34 · 49m 21s | |
| CSGO-U65Ay-n5uvq-55Yjw-dmziP-HnF8D | 14/15/8 | 81.6 | 1.04 | 2026-06-20 20:03:57 · 32m 39s | |
| CSGO-kXENA-MT3et-qFjCL-sEJoU-nmheC | 7/11/3 | 50.1 | 0.74 | 2026-06-20 19:27:23 · 12m 20s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.