Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OToHM-YUoyi-nHCSM-imahf-tDDmQ | 22/16/5 | 114.1 | 1.36 | 2026-07-04 13:11:18 · 29m 35s | |
| CSGO-Oi28Y-WRKVZ-Vv5hd-W2HhS-iaM2G | 20/11/6 | 113.7 | 1.74 | 2026-07-03 20:44:22 · 26m 51s | |
| CSGO-2RHrN-eZmKa-4pQkQ-UL84U-8Q9zP | 29/17/8 | 133.3 | 1.80 | 2026-07-03 20:02:05 · 35m 1s | |
| CSGO-smpw5-6wwXv-8NG6s-jUGwX-jkiaB | 24/16/6 | 99.5 | 1.56 | 2026-07-03 19:16:24 · 37m 18s | |
| CSGO-5dhES-AWZrx-YL4Sq-Q674B-XTKXL | 20/15/10 | 102.1 | 1.40 | 2026-07-03 07:24:42 · 39m 50s | |
| CSGO-RBXEu-oV5dh-NBcKo-c5N8F-5xOhG | 24/17/8 | 107.8 | 1.54 | 2026-06-27 20:36:07 · 37m 35s | |
| CSGO-2BCjs-QyCei-JC2Vq-fQjSH-DK5RG | 18/11/4 | 120.2 | 1.64 | 2026-06-27 20:01:29 · 29m 0s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.