Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-fGH2A-b6BQZ-UwG2e-adqrT-XQaYO | 15/16/4 | 71.9 | 1.01 | 2026-07-03 20:16:46 · 33m 28s | |
| CSGO-9qMAt-NvyWi-s7bTU-hEmGf-2XmfO | 20/15/3 | 88.7 | 1.35 | 2026-07-03 19:31:30 · 34m 22s | |
| CSGO-bw4Dd-ydUtK-EPuKA-BFqW9-AVVzE | 14/16/4 | 63.2 | 0.97 | 2026-07-03 18:54:23 · 29m 42s | |
| CSGO-5LhiK-P5dw5-EW8zk-beDhU-ekAUM | 26/13/4 | 108.4 | 1.83 | 2026-07-03 05:29:08 · 35m 59s | |
| CSGO-V4CrO-r4254-6ZP6r-CDwjd-OuiTL | 22/17/4 | 97.0 | 1.49 | 2026-06-24 20:11:21 · 39m 39s | |
| CSGO-WbLmN-nFOwu-c7EXS-Gscud-5OxDK | 17/8/10 | 97.1 | 1.70 | 2026-06-24 19:39:14 · 29m 12s | |
| CSGO-RGZmp-oR2tc-pfMMF-6352U-3krFF | 12/11/3 | 74.4 | 1.09 | 2026-06-23 19:17:00 · 31m 50s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.