Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-f8zsf-7498K-6uUYh-Uv7fp-EX6ZJ | 8/10/4 | 51.7 | 0.84 | 2026-07-03 21:16:46 · 32m 2s | |
| CSGO-xeSLT-YyJfM-KEwjA-x26Ji-Vt3NF | 19/19/10 | 65.8 | 1.03 | 2026-07-03 20:13:12 · 48m 22s | |
| CSGO-Bxsm6-8bCzE-nfi5W-7wFjG-sH2cQ | 16/18/4 | 85.3 | 1.01 | 2026-07-01 20:06:36 · 32m 15s | |
| CSGO-dCxaA-aD8UR-TWr2f-6TPqe-qPuSJ | 19/15/7 | 95.3 | 1.24 | 2026-07-01 19:27:05 · 36m 17s | |
| CSGO-MHyya-ykUjb-LWbz7-BQXVT-EG6KQ | 20/20/5 | 94.9 | 1.25 | 2026-06-29 20:30:30 · 38m 13s | |
| CSGO-vmpF2-UuV4T-VSX4j-D9hFL-Wb9vO | 20/18/6 | 88.8 | 1.20 | 2026-06-24 21:03:08 · 38m 1s | |
| CSGO-xVKSO-y5Hva-nJiRL-yyJCy-dMnfO | 6/6/0 | 72.6 | 1.00 | 2026-06-24 20:20:49 · 12m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.