Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HmNuj-bESZv-Potdd-akFqS-HvoNO | 20/19/7 | 77.9 | 1.19 | 2026-07-04 16:42:26 · 44m 56s | |
| CSGO-5myj3-PNUjS-XqeRJ-BKUbY-kkAUM | 16/14/5 | 58.4 | 1.05 | 2026-06-24 17:52:15 · 38m 36s | |
| CSGO-WS7ev-k5Ww7-PhJcv-9Uio3-zpe8E | 15/23/6 | 66.2 | 0.79 | 2026-06-24 16:57:42 · 47m 37s | |
| CSGO-2EZ7B-WZ8aa-OkX7e-jtMXo-nrXwP | 6/14/0 | 29.5 | 0.44 | 2026-06-24 16:14:30 · 35m 31s | |
| CSGO-ZOhEH-zqFR6-YoBUQ-bFXQv-jM6dK | 7/15/2 | 62.6 | 0.52 | 2026-06-19 19:34:56 · 30m 16s | |
| CSGO-nm2rB-yCvG3-9Poqo-XG6Sv-N326A | 18/8/6 | 124.5 | 1.98 | 2026-06-05 20:59:00 · 23m 0s | |
| CSGO-73jYR-mYeKt-55kTx-aPyut-FsudA | 17/12/2 | 73.2 | 1.32 | 2026-06-05 20:14:14 · 34m 31s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.