76561197960760620

nuke
dust2
mills
thera
train
anubis
basalt
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
65
TeamDocks
our rating
90
Aim
leetify
56
Positioning
leetify
65
Utility
leetify
Best match
21–10 · 1.86
Nuke · peak rating
Matches analysed
10 · 1.24 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.34 · Normal
HS % 50.4% · Normal
Spray Control 69.6 · Normal
Preaim 6.7° · Normal
Counter-Strafing 84.7% · Normal
Time to Damage 595ms · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
65
10 matches with us
database

TeamDocks Match Data

10 matches · our own demo analysis
Performance
TD Rating
65
our skill index
Ø Rating
1.24
Ø K/D
1.34
Ø ADR
81.6
Ø KAST
74.5%
Ø HS
50.4%
Kill-level signals
Wallbang Kills
3%
Smoke Kills
4.9%
Ø Kill Distance
23m
Duel & utility signals
Opening Duel Win
60%
6–4 openings
Trade Kills
9
teammate deaths avenged
Clutch Win
16.7%
2/12 1vX won
Ø Utility Dmg
47
HE + molotov, per match
Flash Assists
3
enemies blinded → team frag
Ø Equip Value
$3,640
post-buy, per round
Full-buy Win
67.7%
rounds won on a full buy
military_tech

TeamDocks Rating

10 matches · high confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

65
050100
Impact Rating64ADR59KAST70K/D62Headshot %61Spray Control70Counter-Strafe90Flash Quality31
Impact Rating 1.24
27% weight +17.1
KAST 74.5%
14% weight +10.0
Counter-Strafe 90
10% weight +8.6
ADR 81.6
14% weight +8.4
Spray Control 69.6
11% weight +8.0
K/D 1.34
11% weight +7.1
Headshot % 50.4%
8% weight +4.6
Flash Quality 31%
5% weight +1.5

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.