Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-xhkQa-o5hbH-4KYH8-OwC7Z-YPVeL | 20/22/7 | 79.1 | 1.03 | 2026-07-03 19:31:30 · 61m 28s | |
| CSGO-jzn9A-rXd74-pHaND-jtJEj-ps68F | 5/14/1 | 43.1 | 0.46 | 2026-07-03 18:58:08 · 30m 32s | |
| CSGO-VxHVf-ecUPd-GAV8F-dt5EE-BynUE | 25/11/5 | 107.5 | 1.77 | 2026-07-02 19:18:12 · 38m 46s | |
| CSGO-DWRdU-YpfHQ-PbVeX-h6KMi-DOizO | 16/10/3 | 91.5 | 1.45 | 2026-06-17 08:35:46 · 30m 52s | |
| CSGO-zTvt7-U7Rid-tmabe-WUWtS-WawDK | 19/25/16 | 88.9 | 1.06 | 2026-06-15 11:37:30 · 53m 54s | |
| CSGO-ANzGE-vPpiK-6L9PT-QFXCz-5qk2H | 14/15/7 | 76.6 | 1.06 | 2026-06-15 10:24:03 · 40m 53s | |
| CSGO-2UwPd-utLKF-ezVmW-m628j-ps68F | 12/14/3 | 65.5 | 0.92 | 2026-06-15 09:34:04 · 35m 26s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.