76561197960660829

edin
nuke
italy
cache
dust2
grail
mills
thera
train
office
anubis
basalt
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
66
TeamDocks
our rating
65
Aim
leetify
61
Positioning
leetify
61
Utility
leetify
Best match
33–15 · 1.98
Office · peak rating
Matches analysed
7 · 1.29 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.24 · Normal
HS % 57.4% · Normal
Spray Control 56.1 · Normal
Preaim 6.2° · Normal
Counter-Strafing 75.0% · Normal
Time to Damage 583ms · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
66
7 matches with us
database

TeamDocks Match Data

7 matches · our own demo analysis
Performance
TD Rating
66
our skill index
Ø Rating
1.29
Ø K/D
1.24
Ø ADR
99.2
Ø KAST
72.9%
Ø HS
57.4%
Kill-level signals
Wallbang Kills
3%
Smoke Kills
3.7%
Ø Kill Distance
15.1m
Duel & utility signals
Opening Duel Win
65%
26–14 openings
Trade Kills
16
teammate deaths avenged
Clutch Win
45.5%
10/22 1vX won
Ø Utility Dmg
99.7
HE + molotov, per match
Ø Equip Value
$3,778
post-buy, per round
Full-buy Win
56%
rounds won on a full buy
military_tech

TeamDocks Rating

7 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

66
050100
Impact Rating69ADR85KAST65K/D53Headshot %75Spray Control56Counter-Strafe73Flash Quality17
Impact Rating 1.29
27% weight +18.4
ADR 99.2
14% weight +12.1
KAST 72.9%
14% weight +9.3
Counter-Strafe 73
10% weight +7.0
Spray Control 56.1
11% weight +6.4
K/D 1.24
11% weight +6.1
Headshot % 57.4%
8% weight +5.7
Flash Quality 17%
5% weight +0.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.