Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-AEdpq-fnBsa-YfQPw-SDbnw-bMFyB | 14/16/6 | 57.8 | 0.97 | 2026-07-02 20:37:20 · 35m 56s | |
| CSGO-jbBXy-UYY6R-MwCdM-BcQpL-hJQBD | 6/16/6 | 61.9 | 0.49 | 2026-07-01 20:40:45 · 26m 44s | |
| CSGO-iGOud-Myhso-uTRJV-jXeta-jPocG | 23/16/6 | 100.1 | 1.58 | 2026-07-01 20:07:04 · 29m 21s | |
| CSGO-2c2o9-RTMS5-XtOqu-aPZPR-Q8urD | 11/17/3 | 73.0 | 0.83 | 2026-07-01 18:20:11 · 31m 50s | |
| CSGO-tsqxV-Zi5xu-v59Fy-uC62X-CRh8E | 16/18/2 | 56.3 | 0.92 | 2026-06-10 20:24:59 · 37m 32s | |
| CSGO-UZSqr-ZRurN-yPjif-TNLaT-bGtuL | 12/11/7 | 75.1 | 1.28 | 2026-06-10 19:44:38 · 32m 53s | |
| CSGO-xnUes-KteOp-uPdPr-tQTk3-cpxMM | 10/16/6 | 52.2 | 0.75 | 2026-06-10 18:27:10 · 32m 22s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.